Maneuvers, Contrails, Updated model, and more!

It's been a while since I updated my developer blog on the progress of my game.However,  I've been uploading videos on YouTube which demonstrate different mechanics that have been worked on over the following weeks.
I have added contrails to the aircraft using the trail renderer, animations to the flaps and rudders while turning or rotating, a boost maneuver, and finally, a barrel roll maneuver using the rigidbody and its rotation.

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